WolfMAME Plus 0.105 05/Apr/2006 Based on MAME 0.105 and MAME Plus! 0.105, modified by Barry Rodewald ------------------------------------------------------------------------------------ Major changes in the past few versions: - Added a GUI version of wlfview. You will need the GTK+ 2.4 runtime installed to run it. The old console-based version is still included. - Disabling the auto state saving feature when recording. (0.101) - Generates a .wlf file - this file contains more information about the settings used and your system in general - is it not required for playback, but is highly recommended that any distributed INPs include the corresponding WLF file. - Random number generation 'fix' for the Pokey. Should make numerous Atari games playbackable, but has only been confirmed on Centipede, Gravitar and Cloak & Dagger thus far. - Override function for forced settings. Use -override on the commandline if you wish to use your own settings for playback. The following drivers have been changed to set constant values to a real-time clock. Please let me know if there are any issues with recording inps for any games that use/run on this hardware: - Dallas DS2404 (used by Seibu SPI) - Kaneko SuperNova (looks like VS Mahjong Otome Ryouran has a randomness issue) - Namco System 12 - Othello Derby - IGS PolyGameMaster - Sega ST-V Features -------- - Input viewer, use -inpview to use this (fixed in 0.102). - Cheats are no longer the GUI default (to match the commandline default) - added sound/nosound check, the correct option will also be forced on playback - CPU type check: to make the clock speed display mean more. Checks for Intel, AMD, Cyrix, Transmeta. Other CPUs marked as 'other/unknown'. - Now with version-based filenames - for those who want it all in one folder. - Disabled when recording: - Pause - Graphics/Tilemap display (method of pausing) - State saving (another method of pausing) - Autofire toggle key (can still be used through the menus, are you quick enough?) - Speed throttle toggle key - Quit dialog - Speed saved in the INP - Version stored in INP header for checking the version that made the recording. - Various other pieces of information stored in the INP header. - Added -allownvram/-noallownvram switch for allowing NVRAM to be used when recording. -noallownvram is the default. - Regular format INPs can be played back now. Do note that there is no guarantee that regular MAME INPs will work, although some do. Neo Geo games definitely don't. MAME Plus Neo Geo INPs are unlikely to work either as WolfMAME doesn't compile in the hacks in this driver. - Driver changes: - drivers/rohga.c: Other characters are selectable in Wizard Fire/Dark Seal - drivers/psikyo.c: Fixed slowdowns in Battle K-Road [also included in MAME Plus now] For language packs and fonts or other MAME Plus! related items, go to the MAME Plus page at http://mameplus.emu-france.com/ Acknowledgements ---------------- MAME team for making MAME (obviously) MAME Plus! team for MAME Plus! Mark Longridge for TGMAME.